So, I have started finally to describe and fundament my understanding of the kind of social innovation we are generating with the use of agile processes, particularly the scrum methodology in GROWL. Feel free to comment or improve the wiki article, which is still in a preliminary form.

A short excerpt:

Our capacity to address the complex and urgent challenges that are presented in contemporary times depends on "abandon[ing] (...) ideas of ‘control and management” seriously by arguing that science should be the servant of outcomes framed in, primarily, societal terms, rather than the other way around" (Healy, 2011). I argue that precisely the same logic applies to education and the production of the knowledge related to the transformational processes ocurring in society and supporting degrowth.

"The increasing disciplinary specialisation of many in the academy simply renders specialists incapable of comprehending the systemic character of current problems and potential solutions." (Healy, 2011)

A postnormal "education" requires not only the access to quality facts, provided by open access and open knowledge, but also the promotion of processes within and accross online and offline communities of practice. This is part of the idea of a commons-based peer production of training materials.